So, I logged onto the blog spot tonight- excited to upload some stuff and spent well over an hour trying to get the shots loaded on the Kimmygorden.com site in order to link to it. But for some reason nothing I tried worked. It just DOES NOT want to load these stills onto the site.
Lesson #1- NOTHING is EVER as easy as it should be when it comes to computers.
Working with a computer is like a scene directed by Stephen Spielberg. Something always goes ridiculously wrong- complicating everything. Now, I LIKE Speilberg movies and I like computers. I'm just pointing out a fact.
Oooooooooh. The original files were too dang big. /shrug.
Alright. Let's try this with the almighty BLOGSPOT baby!
I'm designing a game called Smuggler's Run (tenatively). Currently, I'm doing it on my own and hoping to pick up people along the way- I even have some stuff lined up but won't make a hard core press for help until I get a clear line of how everything works.
I'm using the Torque engine by Garage Games and I plan to pick up the MMOKIT at My Dream RPG
Anyway- as part of the game. The Player will be able to play one of several races of characters. Two of the races in Smuggler's Run are Robosapians.
I decided to build an Olion robot as one of the test meshes for the game (I need to learn the best way to import meshes into the game).
Okay. I started out with some sketches.
ALWAYS have some sketches first before you model- unless you have many days to model and don't care how many files you rack up.
I tend to ignore that rule but then always head running back to it after about an hour and a half of false starts.
Olion robots are from the "planet" Olio. A world run, built and inhabited by robots. They are mysterious because no one has ever been to the planet Olio and it's more of a fable than anything else- with the exception that there are alls these bots with the Olio mark on them all over the place. Even the robots themselves have no recollection of being on the planet.
Other Robosapians are those built by living creatures. They have a code of ethics and everything- Olions do not. Therefore no one trusts Olion robots and other robots pretty much get worked.
Anyway- I want the Olion bots to be more "organic" and weird than the other robots- which will be bulkier and more in line to what they thought robots would be in the 50's.
I leaped at the Olion bots first 'cause I like to be weird. However- I wasn't really designing anything weird by just throwing some models together. So I went to the sketch pad and started drawing bulky bots as opossed to what an Olio robot would look like. I still have a ways to go before I totally cut loose and do some weird stuff but I keept going and came up with the sketch with the little fish monster looking robot.
I wasn't really happy with it as far as being weird enough but decided it was a good start and started to model parts (as I understand it- I will be loading characters as parts so as to give the player a chance to customize their robot).
As I was building I made a third sketch to kind of hash out some different head styles and where I was going with the arms.
Next post- the model that I built.
9/05/2006
Computer blues and bright spots
at 8:48 PM
Subscribe to:
Post Comments (Atom)
0 comments:
Post a Comment